As any major awards ceremony approaches, one notices an outcry for the addition fresh award types to honor unsung work and satisfy the hearts of enthusiasts who have specialized interests.
A fellow writer previously argued for a horror game category. That would be fantastic. Equally deserving are board games, this being someone's personal cause. Yet I need to apologize in advance if I try to elbow in front because like all dedicated enthusiasts, I have a cast-iron argument supporting my request is the most urgent and significant. The demand is this: It's essential to create an award type for logic-based games.
Organizing Gaming Categories
Categorizing art by genre defies precise measurement; it remains highly personal, and it will always generate discussions concluding with vague boundaries. This explains why movie academies steer clear of genre categories. But it is an essential concession for the industry of gaming, that demonstrate such variety they hardly constitute one unified medium.
For the full spectrum of achievement in video games to gain proper attention, and to ensure all game types to receive proper recognition, specific award classifications remain vital.
Existing Game Classification System
Prominent interactive entertainment events offer these genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Simulation and strategy titles, and Sports/Racing games. Together, these six categories successfully include a lot of ground, allowing placement for numerous titles.
Not so for logic-based experiences. No suitable classification appears to put them. Examine these examples from this year’s best games, each quite distinct: building puzzles from a specific release, fast-paced pattern recognition in a different title, engaging interpersonal challenges of a third title. Where could they possibly go among existing types? Nowhere, that’s where.
Recognition Challenges
There are dozens outstanding logic titles published annually without proper recognition at major award shows, unless they happen to qualify award groups including Mobile Game, VR/AR Game, and the highly challenging Indie races.
- One classic puzzle game got overlooked for anything that year
- Another imaginative release received no nominations in 2019
- Well-received sorting experience was overlooked recently
- Limited numbers of puzzle games barely qualified for independent or mobile categories
Significance of Puzzle Games
These are often compact experiences, yet the craft behind logic titles is of massive significance. Well-known matching games count as most engaged experiences in the world maintaining this status for an extended period.
The legendary block-stacking game rivals well-known building titles competing to become most purchased experience; it additionally competes as greatest title ever. Puzzle games are foundational to the art of video games, and they are in conversation across multiple categories.
Proposal and Rationale
Brain-teasers wouldn't encounter such difficulty. You could fill five nominees engaging, different, qualified experiences every year with ease — perhaps, with difficulty, since numerous excellent many worthy titles.
To emphasize again, these are games lacking appropriate categories at major gaming awards. Brain-teaser creators function at the demanding boundary game development, producing among essential manifestations within interactive entertainment. Comparable to cinema stunt performers, they warrant appreciation. Don't make them wait decades.